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The Player of Games Culture Book 2 Iain M. Banks The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game … a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death. 1. Culture Plate This is the story of a man who went far away for a long time, just to play a game. The man is a game-player called 'Gurgeh'. The story starts with a battle that is not a battle, and ends with a game that is not a game. Me? I'll tell you about me later. This is how the story begins. Dust drifted with each footstep. He limped across the desert, following the suited figure in front. The gun was quiet in his hands. They must be nearly there; the noise of distant surf boomed through the helmet soundfield. They were approaching a tall dune, from which they ought to be able to see the coast. Somehow he had survived; he had not expected to. It was bright and hot and dry outside, but inside the suit he was shielded from the sun and the baking air; cosseted and cool. One edge of the helmet visor was dark, where it had
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